Introduction
Onmyoji: The Card Game is an exquisite Japanese-style duel card game. I participated in the development of this project as an intern game designer.
Project Overview
Project Type | Commercial project, multi-platform mobile game. |
Game Genera | Collectible Card Game, Strategy Game, Card Duel Game. |
Role | Intern Game Designer |
Core Team Size | 100+ |
Duration | June 2019 ~ August 2019 |
Game Engine | Internal engine |
Tools | SVN, Microsoft Office, Python |
Project Description
Onmyoji: The Card Game is an exquisite Japanese-style duel card game. As a youkai, choose four from more than 120 different Shikigami and build your own deck, power up your Shikigami during the combat, and enjoy a fair and thrilling duel with brand-new original rules. Links: Official Website / Steam / Google Play / AppStore
Responsibilities
System and Feature Design: I was responsible for designing some game experience systems and features.
Gameplay Script (Python): I was responsible for writing some scripts to enhance the player experience of some UI-related functions.
Tablet Platform Adaptation: I was responsible for adapting the application to tablet platforms, conducting multiple iterations of gameplay testing, identifying adaptation issues that needed to be addressed, and proposing solutions.
Narrative Material Writing: Based on the character setting and the effect of the card game, I named some of the cards. I also wrote some narrative reference materials to help artists create card illustrations.
More Information
Please see the official website.
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