Mobile Minigame Journey in the Scroll, Lead Game Designer @ NetEase
During my new employee training period at NetEase, I participated in the development of the project as a lead gameplay designer.
Multiplayer Casual Game, Pinball Racing Game.
Lead Gameplay Designer
Core Team Size
July 2020 ~ September 2020
SVN, Microsoft Office, Shader graph
This project was part of the NetEase new employee training program and was developed by ten other new employees and me.
The game is a multiplayer casual game that combines pinball and racing gameplay. Players take on the role of a painter and compete with other players on the same canvas stage by using pinballs to splash ink.
Gameplay and System Design: I was responsible for designing the core gameplay and related systems of the game.
Physics Parameter Adjustment: I was responsible for adjusting the physics parameters in the project to provide players with a good feeling of control.
Shader Implementation: I implemented a shader related to the gameplay in the game using Shader Graph.
Trailer and Gameplay Footage